// TOWN SPECIAL ENCOUNTERS
//    Town 129: Bavner

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;
short set_ter = 0;

body;

beginstate INIT_STATE;
	last_abil = get_current_tick();

//	set_name(,);
//	add_range_to_group(,,groupn);

	set_personality_name(2580,"Mother Loomis");
	set_personality_name(2581,"Seela");
	set_personality_name(2582,"Voorn");
	set_personality_name(98,"Judith");
	set_personality_name(2584,"Spurn");

	set_crime_tolerance(max_crime);

	if (day_reached(75,1))
		wreck_block(10,23,18,32);
		
	if (gf(129,13) > 0)
		make_zone_hostile();

	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12903,"Welcome. Rest.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12903,"I defend this town.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12903,"I teach the Anama ways.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12903,"Seela says strange things.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12904,"A visitor!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12904,"Bavner welcomes you.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12904,"I know what I saw.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12904,"The spiders are real!");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12904,"I am not mad.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12912,"Yawn.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12912,"Zzzzz.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12912,"I teach.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12924,"I have a practical faith.");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12924,"Need healing items?");
	if (get_ran(1,0,100) < 10)
		give_char_text_bubble(12924,"Fair Exchange is the law!");



	if ((gf(129,14) == 0) && (char_ok(12917) == FALSE)) {
		sf(129,14,1);
		set_spec_item(1,1);
		ok_dlog(37,1);
		}
break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

